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JPL78 said:

twestern, well I respect your opinion and agree in part but I think you need to realize "it's a bad game" is an opinion. Several people, including me like it a lot. That doesn't mean we are noobs or haven't played since 1995, it just means we accept it for what it is. Super streamlined arcade-like magic that doesn't cost an arm and a leg to play competitively.

You glossed over my point that they could patch it. Dungeon crawlers and card games are known for being constantly patched and fixed as the players demand. We don't know for sure that will happen but it could. Even a full fledged deck builder is a definite possibility. Who knows, give it time :)

 

edit: also magic was always based in luck of the draw.  But its not all luck, even in this version.  You still have to know the strategies to win.  If you make mistakes you will lose.  You have to know what to bring out when, what to enchant, when to attack, when not to attack, when to defend, how much mana to leave open in case you need it, etc. etc.

It will always involve luck but even in a simplistic version of the game like this you have to actually know how to play and not make mistakes.

They could patch it, but that would require it to be well received in the first place.  I think it will continue to get sets but I don't think they will get enough attention to rework the game.

Yes, there's still some skill in there in how you play, but with the cards they provide you and the fact you still can't form your own deck to make your own strategies it's still a lot more luck and skill.

They don't even have sideboarding and there's more skill in that than that whole game.