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shams said:
The Wii was, and is always going to be behind the 360/PS3 - purely because of the lower resolution. There is no getting around this. But its an intentional decision on Nintendo's behalf, to trade off cost for fidelity (its no different from the comparison of a cheap DVD player/DVD vrs BluRay player/BluRay discs).

But the problem isn't the good looking Wii titles - its the shovelware at the bottom end of the market. And thats simply a marketing/business decision, and the nature of the market.

The most successful console was always going to have more 'casuals', which leads to more titles focused on casual gameplay - and less on graphics.

There isn't anything Nintendo can do about this - other than actually enforce some quality standards. I'm not *exactly* sure why they don't do this, but given their long-time reputation being crap to deal with re: 3rd-party developers - I'm sure they will take as many titles on their console(s) as possible. Quantity beats quality in the long run (as every console in history has shown).


They already do (almost) everything they can do to limit "poor quality" titles on the Wii by limiting the number of developers on their system and forcing "Quality Control" (as in your game doesn't crash, not your game is "AAA") on all developers.

The problem is that quality is highly subjective, and while people would like games like "Barbie's Horse Adventures" to be prevented from being developed there is a market for the game and it isn't in Nintendo's best interest (due to licencing fees) to prevent any game from being released to market that functions well and sells.