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So me being a sucker I decided to give Magic: the GAthering: Duel of the Plainswalkers a go.  I thought I had read an article that it wasn't bad for experienced players and it seemed like something fun to do.

Boy was I wrong.

Now only do I have to deal with wierd controls and stupid timers, I can't customize my deck.  Well, let me rephrase that, I can add cards that I win but I can't take any of the cards I start out with out of the deck.

Yes, it's that stupid.

So I start winning matches and start getting these decent cards or cards that are at least better than some of the cards in your starting deck and I think I'll eventually build a solid deck. 

Wrong.

Once you figure out their backwards deck manager you realize that you can only add and take away cards you win.  That means if you want to customize your green deck you start out with, a deck that already has 60 cards, you have to add more cards that are generally high casting cost and then keep all the pointless wurms that come in the deck.  Yes, you have like four of the 5/4 wurms, two if the 6/4, and two if the 7/7 ones and you have to keep them all!

Why can I add cards I've won and not take out the pointless cards I do not want?

Oh, and I still haven't successfully regenerated a creature, or at least the one I want to.  I attack, blockers are chosen, and before I can regenerate, the creatures dies.  SUCK!