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Zlejedi said:
Poor guys fallen victim to the "huge userbase" myth. They should have released those on Live/PSN they would get lot more coverage in gaming media and userbase that actually reads those.

I won't deny they may have generated more interest that way, but the games in question were sold as full-priced games. Aren't Live / PSN games usually $15 or so?

Either way I don't think there was an easy solution to sell these type of games, especially with how split the Japanese userbase is atm.