| Soundwave said: Madworld would've tanked on any system. It's far too niche. God Hand flopped on the PS2. |
I just don't see how. And, I think the comparison to Godhand is erroneous. Godhand was based off of a very obscure anime / manga that dealt a lot with deformities which just isn't popular subject matter.
The difference between the niche appeal of the games would be Godhand would mainly appeal to Tetsuo The Iron Man and Marilyn Manson fans while Madworld
On the other hand, Madworld was heavily based on the look and themes of Sin City. And Sin City was a very popular film property that made over $150 million at the boxoffice. On the right console and with the right marketing Madworld should have done very well.
The difference between the niche appeal of the games would be Godhand would mainly appeal to Tetsuo The Iron Man and Marilyn Manson fans while Madworld should have appealed to more of a mass audience like Sin City.
Sin City box office gross:
TOTAL LIFETIME GROSSES
Domestic: $74,103,820 46.7%
+ Foreign: $84,650,000 53.3%
--------------------------------------------------------------------------------
= Worldwide: $158,753,820
http://www.boxofficemojo.com/movies/?id=sincity.htm
On the right console and with the right marketing Madworld should have done very well.







