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If the issues with Metal Gear's overzealous and silly expositions were the result of the translation of the script from Japanese to English, why doesn't this problem feature in more games outside the MGS franchise? Nintendo, a company famed for its disinterest in anything but the most basic of plots, has better structured and more concise writing than Kojima does. To be fair, over exposition is a problem in many films/games, but Kojima just takes it to a whole new level.