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@mendicate
thank you for your intelligent response.
I think Mario Kart did, in a sense, water down the gameplay slightly. That is, super moves were taken out of the game. Many will argue, and I agree, that supermoves introduced some imbalance to the game, but it was an additional feature, and summarily rejected for making the game too complicated.
It was a good move though, and nobody really misses them except for me T_T. The new Super mario should do the same thing, so we will see how the combination games work. It looks to me that MKWii sold to about 3/4ths of the traditional core, and nearly half of the new expanded audience (not wii fitters, in following with the original argument)