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Soriku said:
theprof00 said:
the big problem is that to take full advantage of wii hardware, you kinda have to make a decision not to port to any other platform, because nothing else can support motion control yet.
Then, on top of that, half the audience or more is only interested in Mii titles or wii fit, and you have a recipe for disaster with 3rd party new IPs.

And how often do new third party IPs on the HD consoles sell really really well in Japan?

Top two 3rd party games on wii in japan

13 Taiko no Tatsujin Wii Namco Bandai 0.57 0.00 0.00 0.57
14 Dragon Quest Sword: Kamen no Joou to Kagami no Square Enix 0.50
20 BioHazard: Umbrella Chronicles Capcom 0.28 0.54 0.46 1.28

Top 3rd party games on ps3 in japan

3.05
2 Metal Gear Solid 4: Guns of the Patriots Konami 0.68 1.68 1.68 4.04
0.70
4 Ryu Ga Gotoku 3 Sega 0.47 0.00 0.00 0.47
5 BioHazard 5 Capcom 0.47 0.87 0.90 2.24
6 Shin Sangoku Musou 5 KOEI 0.41 0.14 0.05 0.60
7 World Soccer Winning Eleven 2009 Konami 0.40 0.08 1.49 1.97
0.35
9 Gundam Musou 2 Namco Bandai 0.35 0.03 0.01 0.39
10 Pro Evolution Soccer 2008 Konami 0.32 0.03 1.39 1.74
11 Devil May Cry 4 Capcom 0.31
12 Ryu ga Gotoku Kenzan! Sega 0.30 0.00 0.00 0.30
13 Gundam Musou Namco Bandai 0.30 0.13 0.00 0.43

Wii install base 8.1

PS3 install base 3.1

 

See, part of his complaining is that you look at the install base, and say WOW, and then look at the sales, and the top game can't even beat the top game on a system with less than half that install base. Not only that, but there are 13 games that have sold more on ps3 than the third top selling game on wii.