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noname2200 said:
theRepublic said:
There was another thread on this: http://www.vgchartz.com/forum/thread.php?id=77024

Here is what I said in that one:

I only read the first few lines, and I already think the guy is nuts. Games to not need to look like CGI movies to be fun, and the constant push towards that goal has already shown to be offering diminishing returns. As a business man, you think he would be able to see the whole diminishing returns thing.

But it's rather like the Prisoner's Dillema, isn't it? Whoever first actually sells out and goes for that CGI-graphics game will wow the public and make a ton of money, and if they keep up that level of stuff they'll keep raking it in at the expense of their competitors. So of course everyone else will race to do the same...and thus expend that once-lucrative-but-now-depleted pool, at the expense of tens of millions of dollars. In their minds, they're seeing a damned if you do, damned if you don't situation.

That's true, but I still think that for the average game to be 60 million and look like CGI is just nuts.



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