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mowe said:
They need to do a much better job giving an idea to how deep the game really is. Use a ladder, axe, or a match? There's nothing exciting about that. Say how you can summon Kraken, a tornado, travel through time to bring back dinosaurs to kill robot zombies, etc.

The trailer has incredibly boring stuff like car and crowbar, I'm just worried this superb game won't sell well.

5th Cell are doing the exact opposite of what Peter Molyneux did pre-Fable II.