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mai said:
S.T.A.G.E. said:
pearljammer said:
S.T.A.G.E. said:

JRPG's arent typically RPG's. Take away the battle system from JRPG's and they are as typical as a simple action-adventure game. 'Nough said.

And if you take away jumping from a platformer, they would no longer be platformers.

You cannot just simply “take away” one of the most, if not the most, important elements of a game.

My point is that most JRPG's do not exemplify what an RPG is. The only thing they have going for them is the battle system which isn't enough to save it's credibility.


Blame Ultima and Wizardry, games that served as first inspiration for early jRPG creators. BTW for p'n'p RPG purists CRPGs aren't exactly RPGs as well. Those are very different experiences.


Ever played Dungeons and Dragons? Pencil and Paper RPG's where you created characters, controlled their strengths, affected the storyline by making certain choices, leveled them up and put them into battle with the characters a DM sets before you? Yeah...that is the concept of what real RPG's are.