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Despite these performance difference, the PS3 does have a one-up on both the Xbox 360 and PC versions of the game. Surprisingly all debris on the ground is individually shadow-mapped in the PS3 game. This provides more depth for ground textures and creates a very impressive image for an open-world game.

You'll find that both the Xbox 360 and PC (even when graphical effects are set to Very High) games look flat in comparison. You can find comparison images below, which can be enlarged if you click on them.