Now Helios, I don't really see the progress you're talking about. Because it is a handheld version of a Zelda game, I don't really see how they can improve on the narrative when everything is made simple. Your point about the main cast being involved in Link's quest is weak, have you ever played The Wind Waker? Simple characters at the beginning of the game become important ones, such as Medli and Makar. You needed to use those characters in order to complete certain temples in TWW (and they made the story advance by becoming Sages of those temples, praying to restore the power to ban evil from the Master Sword). It was both unique and sad at the same time, because they would have to dedicate their lives to Link's cause from that point on. In Phantom Hourglass, you do use that little Goron to finish a temple, but the interaction wasn't as important as in previous Zelda games. In PH, it's just rehash of ideas put in a simpler way.
Using a stylus to do everything isn't much of a progress if you want my opinion. It's a different way to play, but it would have work as good, if not better, with traditional controls and we would have been able to see the result of Link's quest the same way.
I'm not saying Phantom Hourglass is bad game, but it didn't revolutionize anything in the franchise. For what it was, it was amusing that's for sure! ;)
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...







