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I will admit that Rare seemed to slowly go downhill towards the end of the N64 days and totally lost it when it came to GameCube.  (For the record, I liked Banjo.)  I used to think that Nintendo was crazy for selling their stake in the developer, but now it seems like it was one of the best decision they ever made.  I believe that a lot of the 'quality' that Rare is known for was due to Nintendo's guiding hand.  But when it comes to Star Fox Adventures, I'd blame that mostly on Nintendo.  They forced Rare to retrofit Dinosaur Planet into a Star Fox game and move it from the N64 to GC.

Nintendo has had it's hits and misses.  Luigi's Mansion was cute.  Mario Sunshine had its moments but felt like a side story and not a real sequel.   And Nintendo never should have lead us on with Zelda and turned around with Wind Waker.  Great game, but you can't hype the fan base up like that and totally change direction at the last minute.  Well you can, but then you see the results.  And while Mario Kart is fun, the two player kart racing in Double Dash felt tacked on.  So all in all, while I like my Cube, I felt like Nintendo could've done better.

And I've never loved Sega, so I can't really put them on this list.  I've always found the company to be hit or miss.  And they generally miss more often than not.



Numbers are like people. Torture them enough and you can get them to say anything you want.

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