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mhsillen said:
mho it devalues the game. beating the game means less with this feature in place. So what if you have seen the end credits - that proves you got as much skill and problem solving abilites as a potted plant. Its cool for kids, but there's no shaking the kiddy image of Nintendo now. They arent even making games anymore, interactive art maybe? Games have a winner/loser and challenges that have to be overcome for rewards and to advance, this feature puts it on the level of a movie or some sort of leapfrog game.


Did You not read

It is optional

 

Almost every Sega Genesis game made had massive cheat codes that would allow you to topple any game in the first day you bought it. I never felt like they were devalued, and I doubt many others did either. (When we used them.)

And as for devalued, there is nothing more devaluing from a game, than running into a roadblock that you cannot get past, and stops you from being able to keep playing the game. Nothing feels worse than having a game in your collection that is just sitting there on the shelf, not being played, because there is some part that pisses you off to the point you can no longer enjoy the game.

This fixes that.

 

 



 

http://www.shanepeters.com/

http://shanepeters.deviantart.com/

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