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HappySqurriel said:
Avinash_Tyagi said:
shams said:

House consoles are graphic focused, as they are designed to run on large display devices, high resolutions (esp. these days). The PS3 easily beats out the Wii in this department (no contest really) - more so than the DS vrs PSP. 2D games (Pokemon?) work nicely on handhelds - very few of the big selling titles on the DS are 3D titles (Nintendogs?). 3D tends to dominate consoles more than 2D does.

 


Only to those who are concerned that much about graphics, I was playing SPM yesterday on the Big screen in the Lobby of my building yesterday and over a dozen people came by and said the graphics were amazing, this was a GCN level of graphics yet it impressed everyone who saw it


Back in 2001 I said that, for the first time, a "Next Generation Game" (refering to the PS2/XBox/Gamecube) would be considered beautiful or ugly based on its artistic merit; I think I was right. You can produce some amazingly realistic games for the PS3 and XBox 360 but good artists with the Wii will also be able to produce some very pretty games.

That's the problem with *all* "next-gen" graphical consoles. We reached the point where a 3D game can be considered "amazing/beautiful" with the PS2 (even some PS1 games had that). Its all diminishing returns from here.

I had the same experience with Zelda (the fishing area). A few people were watching, and they couldn't believe how great the game looked (leaves floating down to the water, ripples/reflection in the water, way the lures worked, shadowing, night/day transitions). 

...

Lobby of your building? I want to work where you do :)
(and I also  want SPM to come out here... :>)

 



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