Khuutra said:
Oo lord that could take a while. Would you want an entire strategy? And basically if you were strong enough to get through an area you were strong enough to go to the next one. Strength was more dependent on equipment than level. Chaining kills of the same enemy types gets you better loot, which means you can afford equipment faster, which means grinding for experience is a non-issue. As to avoiding grinding? Get three Embroidered Tippets and three Golden.... was it Earrings? I forget. One doubles your LP, the other your XP. Keep the XP item on your active party and the LP item on your inactive party and you'll never need to grind again, plus you'll be able to fill out your license board before the end of the game. |
thanks that definetely helps!
I was really bad with getting new equipment in FF12
I really dunno why, I mean FF7 - FF9 & FF10 were EASY JRPG's
then FF12 was suddenly very hard to me,it wasn't "fun" playing it most of the time, so I had to be going wrong somewhere at the core.
Anyway I'll make use of those idea's you gave me!
EDIT:
@torillian
thanks!
but I have never played an MMO!! lol







