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damkira said:
Snesboy said:

 

Project HAMMER.....yeah it looked monotonous sure. But for some reason it looked like a lot of fun. It might be just me but I certainly had hopes for it.



I don't understand why so many people were mad this game was canceled. I mean, what was so good about it? It didn't even appear to have much of a plot.

 


 Final Fight. Streets of Rage 2. River City Ransom. Guardian Heroes.

 

Those games had lolworthy plots (OK, GH had lol localization and tried to be too "epic .")

 

I WANT TO BASH AND SMASH AGAIN.

 

Dayum, I want a brawler that I can headbutt my Wiimote and get halfway through before I'm destroyed. Then I'll actually get a good strategy and make it to the second last stage. Then I'll perfect my style and get through the game.

 

Now it's time for Hard Difficulty!

 

I don't need a story, I need a "you're strong. There's the last boss. Go kill him." excuse to bust some heads. At this point in video game history, it's a lost art.



There is no such thing as a console war. This is the first step to game design.