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Kwaad said:
NJ5 said:

Kwaad, all developers would prefer to program without being forced to use threads. And they would especially prefer to not program on asymmetric architectures as the Cell is... Seriously, Sony took something which is already hard and made it even harder to work with on the PS3.

For that and other reasons (e.g. bad tools and APIs, too much memory overhead from PS3's OS), don't be surprised to continue seeing developers watering down PS3 ports until the PS3 builds a decent userbase (if ever).

 


Yup, more or less what I said... you just said it a bit more technical.



No it isn't... You were talking about PC developers, my statement was for all developers. Give a developer a fast enough single core processor and (s)he'll do anything with it. If threading is needed, it can be used anyway. But if you're forced to use multithreading, you're automatically losing in computing power and ease of programming. The only reason multicore exists is because it's harder and harder for hardware makers to make fast cores.

 



My Mario Kart Wii friend code: 2707-1866-0957