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First of all, this is the one guy on the market I hate. I'm sorry, but I feel he does more harm to the market than good. HL2. Great game. (when it came out) Next gen graphics? Hell no, it ran on a DX7 backbone, with DX8 and 9 shader layers added on top. The lack of bump-mapping on most objects reallyed showed the archaic techonology used in the engine. (hey, it would work on my 6 year old computer, flawless, when it came out tho)

I'm sorry, but here's all I got to say.

PC game developers HATE multithreads. Not to mention, Partial-threads, that scale, real time. I bet he REALLY hates the new processors comming to the market. 2, 4, and then 8 and 16 on the horizon. OH NO, THREADS!!! AHHH!!! BAD!!! NOOO~~ New PCs are BAAAD... Must... Use... Old... P4s... must... make... intel... continue... production!!! Make... Microsoft, Re-Create the Original x-Box... Multithreads bad... noo... everything... has... multithreads!! AAAAAAAAAHHHHHH *goes into fetal position in corner*

Sorry, but the PS3 isnt very diffrent from a 'next gen' computer. Dont get me wrong, I'm not saying identical. But multithreads are the future, and the entire game industry is based around, 1 VERY fast thread. To add more threads, turns their world upside down.

I'm not even gonna say how fast the PS3 is when optimized.

Everyone HATES the PS2. It is a hardware failure. Even though it somehow produced FF12 graphics!!! The hardware was slow, and impossible to program for. Yet, FF12 came to the PS2. 



PSN ID: Kwaad


I fly this flag in victory!