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Kenology said:
tedsteriscool said:
I loved this game minus the day cycles. They made me feel too rushed and pressured to fully enjoy the experience.

That was the beauty of it!  The pressure of having only three days left before the world is destroyed, that feeling of uneasiness that something is horribly, horribly wrong...

I agree with Kenology, I loved having that constant pressure over me and the thrill of fitting in just one more task, or one more trip to the bank before the world blew up. I also loved the creepy music in the last hours(6 minutes?) of the game. It is frustruating not being able to do what you have planned in a day, but its a love/hate relationship for me.



Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.

Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.

-Jim Sterling