By using this site, you agree to our Privacy Policy and our Terms of Use. Close
HappySqurriel said:
Dallinor said:
HappySqurriel said:

So far John Carmack and Gabe Newell have been very critical of the Cell architecture, while Epic has had to reduce the scope of Unreal Tournament 3 and Factor 5 couldn't get a steady framerate.

Of western developers with a track record of getting solid performance out of a system who's left?


What do you mean by that exactly?

 


Last I heard, several levels of Unreal Tournamet 3 had to be removed from the PS3 version because the PS3 did not have the resources to run them well.


 Mark rein said that those maps had been put back into the PS3 version.