Better to wait until the second week totals come out at the very least.
First month sales should be better indicative as to the staying power of Infamous. The game itself is solid; very fun. That alone should keep residual sales from going stagnant quickly.
This seems to be just a slow time of the year for games in general. Punch-Out!! only sold 122k copies its first week. Bionic Commando only sold about 120k combined. The only unexpected hit recently has been UFC Undisputed.
Wolverine was the only other game in the core genre to open to similar first week numbers at 163k combined.
Personally, I really didn't understand any of the hype behind Infamous prior to release as it just seemed like another potentially good PS3 exclusive new IP. But after playing the demo, I was sold. I think I spent about 5-6 hours playing it last night to the point of losing track of time and that almost never happens for me.







