By using this site, you agree to our Privacy Policy and our Terms of Use. Close
johnsobas said:
strange how the market died so much during the PS2 era. 2002-2005 are especially low for hardware AND software.

One trend in Japan is that the population is beginning to shrink and that there are far more old people than young people. That's part of the reason why the Japanese market is stagnating.

This is the driving factor, the root driving factor in Nintendo's shift in direction the past few years. They concentrated on the Japanese market and the populational data there. Japan is getting old to put it simply. Baby Boom here? Elder Boom there. And Nintendo saw crash on the horizon with those demographic trends. The crash always comes shortly after the midst of great success. That's why they call it a crash. You don't see it coming until it happens. You're flying in a plane watching the in-flight movie, eating salted peanuts and then VRRRRRRRMMMMMM that rapid descent sound goes off and the plane start plummeting.

Pac-Man on Atari VCS AKA Atari 2600 was said to be a big factor that led to Crash of 1983/1984. That game came out in 1981, 2 to 3 years before the signs were evident. 1982's E.T. on 2600 was the next omen and shortly thereafter people just wanted their MTV instead of their GamesTV. By the end of 1984 videogaming was dead in North America and other places around the world outside of Japan. It happens that quick. Sudden dropoff and Nintendo reoriented their strategies to match what was going on in Japan later to use this in other markets. But Japan was always the first concern. It should be seeing that Japan is the homebase of Nintendo as well as the videogame industry.

Market research pays off when done correctly. Don't put your carts before the horse. Map out your plan and navigate the trail. You will find success. 

John Lucas 



Words from the Official VGChartz Idiot

WE ARE THE NATION...OF DOMINATION!