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The best motion controller of the bunch is the unassisted Wiimote, because the other three (yes, I include WM+ in this) get a very critical aspect of motion control completely wrong: they focus on what the user does instead of what the user wants to do. A few 1:1 games will teach a very important lesson to the people who have been clamoring for this (yet have never used it, because 1:1 games have been hard to come by, but a few do exist, and nothing will turn you off of 1:1 faster than actually using it).

At least Nintendo has a reliable fallback: the standard Wiimote, which doesn't let developers substitute buzzword-compliance for proper interface design. Alas, it looks like even Nintendo is going to have to learn this lesson the hard way.



Complexity is not depth. Machismo is not maturity. Obsession is not dedication. Tedium is not challenge. Support gaming: support the Wii.

Be the ultimate ninja! Play Billy Vs. SNAKEMAN today! Poisson Village welcomes new players.

What do I hate about modern gaming? I hate tedium replacing challenge, complexity replacing depth, and domination replacing entertainment. I hate the outsourcing of mechanics to physics textbooks, art direction to photocopiers, and story to cheap Hollywood screenwriters. I hate the confusion of obsession with dedication, style with substance, new with gimmicky, old with obsolete, new with evolutionary, and old with time-tested.
There is much to hate about modern gaming. That is why I support the Wii.