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Cobretti2 said:
This is exactly why I feel Natal will be a disaster. Your already thinking of UNLIMITED possibilities when infact there a limitations. The biggest being SPACE. I don't know you, but my living room has a VERY SMALL space. So all that movement we saw on stage at E3 by that girl simply would nto be possible in most peoples homes. The Wii Remote has the same problem, all developers thought they MUST use motion waggle controls and alot of games have been ruined because of it. Sometimes less is more.I think Natal will be better off if people did consider it having limitations, that way they can use it more smartly. You said "switch weapons say so, crouch say cover etc.." honestly who really wants to be talking out loud all these commands? To me that will feel like a war manager game (like the football manager game, where you don't play but manage players lol) instead of interactive game I am playing in as a character.I would feel like I am commanding a soldier to do things not me doing them in simplest terms.

 

i agree, speaking loud to the tv and requiring a lot of space is a limitation, people have tables in front of the tv, not just a sofa

i personally need to move a table when playing Wii Fit, imagine with Natal...



don't mind my username, that was more than 10 years ago, I'm a different person now, amazing how people change ^_^