| Alterego-X said: I disagree. It is relatively easy to downgrade a game's graphics. PC games lowest and highest settings often have about a console generation's difference between them, and it is an obligatory part of any PC orientated game. Even multiplatform games have this to certain extent. The true barrier is the Wiimote. Every HD game is also designed for a radically different gameplay. Visuals can be changed. The whole gameplay can't. This is also why PC gaming is dying. The exclusives work perfectly, but simply applying the controller-orientated gameplay to the keyboard, doesn't work. |
That's the thing. A company won't downgrade the graphics to make a game workable on the Wii. Most of the time they'll keep the game to the HD consoles only (Bioshock) or release different versions that compliment the Wii (Dead Space). Every now and then you'll get a company that has the manpower and budget to release a game across all platforms (Call of Duty). Now if all the HD multiplatform games were on the Wii as well, that would decrease the need for Wii owners to have to go out and buy a 360.
The controller is the furthest thing from a barrier however. The controller is what made the whole disruption thing work. Companies that take the time to make the game work with the controller will have it pay off, as is the case with EA. Tiger Woods 09 on the Wii outsold the 360 and PS3 versions combined.







