It's not my job to decide what they do with their game, but why would you be against difficulty levels in a Mario game? What if they find a way? A few little examples here:
- Magikoopas would fire faster
- Goombas would probably have a different move pattern, like enemies in Bionic Commando Rearmed that shot diagonally when you play on difficulties higher than Normal
- Bosses would take more hit and probably have another move pattern, just like in Metroid Prime 3: Corruption
- etc.
It's like people saying online is stupid for New Super Mario Bros. Wii because it's not suited for the game (I have my doubts about this anyways). This is not how I see it though: it's an extra, it would come free, so why not?
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...







