| Godot said: While I don't think the Wii is 100% a disruptive product (per the Christensen definition), it's certain that Sony and Microsoft are falling into the trap and will most likely fail with their technology. |
It is pretty much the iconic disruptive product. The only thing that doesn't make it the perfect textbook example, is that it's happening too fast. Disruption normally takes longer to get going (if it was the textbook example it wouldn't have been sold out straight away, it would have taken a few more months to gain momentum).
Of course, it's also Blue Ocean, but they're not mutually exclusive strategies.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







