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Mr Khan said:

Camera. You had no control over the camera for so much of the time in Galaxy. Make it at least as good as Mario 64's

Aslong as this doesn't conflict with the upside down head twisting perspective shifts i am cool with this.


I reiterate, one of BEST things about SMG is the manipulation of your understanding of how Mario is controlled, and your view of it, needs to be constatly readjusted. I still think Gusty Gardens is the best example of this trick and this is why its one of my fav. worlds.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.