| naznatips said: It's not graphics... did you read the post? It's about design, not graphical power. If it was graphical power I would be praising FFVII not FFVI. Ironic that you should bring up Ultima VII specifically because that is one of the Ultimas I've played and it felt like nothing but a dull bare bones RPG. The depth of the plot and characters aren't comparable. I'm not holding any games to higher standards. You're one of those people who can't differentiate between graphics and technical power and design and style. That always bothers me. Sorry if not everyone shares your opinion, but that's mine and that's my reasoning for it. |
The simple truth is you couldn't name one gameplay feature that has never been in another rpg. Storyline is bullshit, memorable characters are bullshit, by those standards Ractchet & Clank or dozens of other games with great storylines and memorable characters are "revolutionary". Why not just admit that FFVI was a natural progression of the FF series but not "revolutionary" for rpgs. Just because you feel a game does something better than one (or all games) that came before it (better story, better characters, better graphics, whatever) does not make it revolutionary. Want to know what bothers me? The way you give a free pass to certain games, strangely enough they always seem to be ones on Nintendo platforms, go figure.







