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Akvod said:
Slimebeast said:
Akvod said:
Until they redeem themselves for DA (especially the bad porting for PS3), and for the horrible, horrible gameplay footage of Convictions a few years back, and return Sam Fisher where he really belongs (back in the shadows), then I won't be jealous about this game being exclusive.

Please, give us old Clancy-esque technothriller stories, with shadow/light+sound mechanics, instead of a Bourne-esque thriller, with social stealth+hand to hand combat.


Why was it horrible? Only in light of SC being a stealth game I hope.

And what was the footage, and was there any footage even? I forgot.

Please don't tell me that you're equating Light and Shadow stealth with Social stealth?

Will you even equate MGS with SC? They're both stealth, but they're completely different. I've heard the most ridiculous arguments such as "the crowd is now the new shadow". Shadow and light stealth is about hiding by staying out of sight. Social is about hiding by staying plain sight.

I'm sorry to be accustaory, but have you even played Splinter Cell 1-3? How can you possibly imagine that social stealth and light and shadow stealth are remotely the same? It's like saying Portal or Mirror's Edge are the same as Call of Duty because they share the FPS frame. But the inner contents are completely different.

lol, no I haven't. Not for real, Ive only tried them for a couple of minutes or maybe an hour or so.

I don't really like stealth games (xcept for fake-stealth games like Assassin's Creed).

I wasn't taking any stance by my comment lol. I just wondered if it was in light of the "true" vs "non-true" Splinter Cell point of view, or if the trailer hinted anything about bad game making qualities in general for the next iteration of SC, but from ur reply I understand it's the former.

Now I'm gonna watch all those trailers u posted.