tombi123 said:
Can't SE do anything right this gen... |
*bangs head againt the table* How the hell a game with no strategy can be an SRPG? what strategy have you used in it? a choice between going head to head and a choice between long range combat? how can a game in which you can't lose a battle be so good (because you almost always end up with superior hardware/advantegous position). How can a game so easy and repetetive be so good? (basically, ROFUP after ROFUP, a barrage of them isn't surviveable, especially if done with a shotgun)
Anything I've played is better. Disgaea, Bahamut Lagoon, Growlanser, Valkyria Chronicles.
SE did do something right - they made Front Mission into a mecha action game/TPS, and that's what it should've always been.








