| Spoon! said: @smashchu2 |
I love your counter to my argument on consumers. Rather then try to disprove the claim or face it head on, you dodge it by delfecting claiming it as my opinion. But I may have not been discriptive enough, so I will explain futher.
First, Sony has not been consumers driven, but technology driven. The PS23 has a 10 year plan becuase it is "future proof," in that it will take 10 years until it is obsolete. Thus, all of Sony's plans have been focused on technology. This is the company's value. Every company has then and it defines their company and the company's purpose, goals and objectives. Sony is focused on technology and how technology will sell a system. Nintendo is consumer focused, or more on new customers. What Sony is doing is focusing on a favorable market, so the system is somewhat exclusive to the outsiders (being people who do not or understand core gaming).
Going to the PS3 slim: the PS3 slim is a PS3 that is slim. The value of the same which consumers have shown to refuse. It being slim is useless unless there is another reason to sell it. An iPod Nano has a reason to exist becuase handheld devices being smaller means they take up less room in the pocket and are not as bulky or heavy. The DSi did not have two game card slots becuase it would make the system to bulky, a value that is unapealing in handheld devices. Size isn't as importaint in home consoles, so it will not work in how handhelds work. Additionally, the system is nothing but a slim PS3, so there is no new value, thus, no new reason, for consumers to go purchase one. If the system was more convinient, had apealing software or did something else to relate to consumer's wants in products , then it would work.
People also equate the PS3 to having lower prices. This will not matter as price has never had a great outcome on the industry. The 360 is less than the Wii, and the Wii sells more. The Gambecube was less than the PS2 early one, and it did not matter. Wii Fit is selling more than games with lower prices. budget games are not keeping up with full priced games (being at $50 to $60 bucks). N64 posted good sales for their games despite the price of them. Price is never a reason for change. The PS3 needs a new value if it is going to sell to more consumers. Sony has lost a lot of users to "distant users" and gamer drift. In order to make any sort of "comeback," they will have to be like Nintendo and sell the system on new values. Even this is destined to fail as Sony must also have a new motivation to do so rather than "I want more revenue."







