BxN said:
Exactly. Correctly if I'm wrong, but I'm pretty sure that Insomniac always have two teams of developpers working on two different projects at the same time (Ratchet and Resistance). That's why they usually make one game a year. (a bit like COD with treyarch and infinity ward). |
Well I know they have about 150 staff, but my question is how they are divided. Do they just split it 75/75, or do they have 100 in one team, and 50 in the other, and 50 people transfer accross to work on the game that is being released that year.... But anyway, there have definitely been people working on this game for a while







