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maykissthebride said: No, it cant. The Wii Sd card support for channels and games work in a way that every virtual console game/channel/whatever you try to load has to be loaded to the Wii internal memory (512mb) to launch You know, when you try to play Super Mario 3 from your SD card, and it has a "loading" screen before the channel logo pops up? Yep, that´s the Wii transfering your game from the SD card to the internal memory. In conclusion: if you dont have enough space inside the wii, you cant load a game from the SD card.
And that´s why you cant have saturn games on virtual console. UNLESS they compress the games. |
I was hoping my short comments would be enough but sadly it seems I have to go into detail why you are wrong. First off, compression is an easy and workable idea. This could drop a lot of games dramtically in size and make it run. Secondly, having a ptch to run Saturn games straight off the SD card wouldn't even require much work.
Finally, and most importantly not all Saturn games use the entire space. Shining Force 3 took up a whole 235 megs wich can fit onto the Wii's internal memory. I am too lazy to look up specifics for more Saturn games specifically, but Sega coninuted not using all its space with the Dreamcast. Ikaruga used 40 megs. Most Dreamcast games could fit on a standard CD-Rom despite GD-roms having more space.







