| Melistrius said: I agree. Here in germany and some countries sourrounding it, it's really bad. Games are 50 Euro PC/Wii, 40 DS and 60 X360/PS3 and they barely drop. 50 Euro are roughly 70 Dollar so you can calculate for yourself. But then look at uk where games are 25-30 pounds. 30 pounds are around 40 dollars. Since we have the goddamn euro it sucks for everything, just way too expensive. And we have not such a big structure for renting games too and if it's 3-5 Euros per day. So I would really love some thing like the one you said. But I doubt something you can count on because most companies want their money as fast as possible and I guess they would be afraid to lose the first day buyers that now wait for the Platinum Version. As I said in another thread, gaming is still luxury and luxury sometimes drop in price if the creator thinks it should or release a better version but overall they want the most out of it and they won't cut their own flesh by admitting that you can get it for half the price half a year later. |
Lets say there are two countries in the world, Austria and Australia. In Austria we have 100,000 really big fans of the game who are willing to pay $30 per game to own it and in Australia there are 100,000 people who are all pretty much casual fools who won't pay more than $20 for a game.
(Assuming that someone in Australia cannot play a game made for Austria and vice versa)
Now they can sell the game for $60 and make $6,000,000 in Austria but none in Australia.
They can sell the game for $30 and make $3,000,000 each in Austria/Australia.
Or they can sell the game for $60 in Austria and $30 in Australia and make $9,000,000
In this case its not the countries which are different but the time of release. The market which buys the game 6 months after release is generally not the same market which buys the game the week of release. 6 months later most people have probably forgotten about the game anyway and you're looking at the market which tends to make purchases based on impulse rather than prior planning. For this reason an online distribution method makes a lot of sense as they can change the price at whim and still offer an incentive for some people to buy the full price release.
Tease.







