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Squilliam said:

Hows that?


Really this can't be compared using F@H. F@H uses a different code that utilizes all "processors" available. The CELL can handle 3 threads per SPE so 6 times 3 + 1 for the PPU = 19 threads. This is still more threads then Intel's i7 series which can do a max of 8 threads. A GPU is very special in this case because there are literally hundreds of stream processors to take advantage of which is why the F@H numbers are higher for the GPU client's folding. What the OP's link is showing performance under different circumstances then F@H displays.

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