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Smashchu2 said:
coolestguyever said:
Smashchu2 said:
@greenmedic88: uhhh, where to start
1)The PS3 will not match the PS1 or 2 in any way. Those systems turned a profit and sold over 100million units. The PS3 is struggling to beat the N64. This claim is just plain silly.


Dude the PS3 isn't struggling to beat the N64. 2 1/2 years in the PS3 is at 22.2 million. The N64 sold 32 million LIFETIME. And not only that but the lowest the PS3 has been is $400 and I could be wrong but wasn't the N64 $299 (or lower) at launch?

If you consider the PS3 struggling to beat the N64 then I guess our definitions of struggling differ greatly.

 

I will be willing to put a major bet that PS3 has sold more units than the NES by the end of 2012 - That makes 6 years on the market if my math is correct. That means 61 million sales or more by 2012. Any takers???

How you beelive that is beyond me. That is purperosterous. Consoles are momentum based, so the beginging determins the end. The PS3 IS struggling and has been stagnant for a while. Even when software comes out, it does push the system. It just sits there. The 360 is doing better now. How come it wont sell for 6 years? If Microsoft releases a new system, why wont Sony release on to combat it? Why wont third parties move to the Wii since it has the most units sold and is cheaper to make games on? Why does no one ask these questions?

The bet is a safe one on my part becuase the PS3 will never make it. It first has to sell for 6 years, but anyone with reason knows that it's sales are not good enough to do that and software comes to slow on it. It just outragious that you claim that.

And second, why does no one back these claims up? I have not seen a good reason for any of them?

Because the Wii is cheap to develop for, it has a lot of projects which sell very little vying for shelf space. Whereas on the Xbox 360 and PS3 the shelves aren't as contested as the development costs are greater and the userbase tends to buy a lot of games upfront which means a fast turnaround for a new project. So therefore the combination of having fewer titles to contend with and higher development costs keeping the shovelware/cheap development to a minimum, the name brand developers (The ones people on this site can quote the names of) tend to keep producing Xbox 360/PS3 multiplatform games. Game development is a fools game in many ways, and people will keep making more and more titles until the average game doesn't make a profit and this will/has happened for both the Wii:PS3/360 development.



Tease.