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axumblade said:
The_vagabond7 said:
axumblade said:
The_vagabond7 said:

While I do understand that, I also have to say that gamestop does help with game sales though. If you've ever been to a midnight launch, you might understand due to the popularity of buying the games at midnight and the amount of people that show up to buy the game. While used games are a bad thing when it comes to the industry, Gamestop are also the only place to find a lot of niche titles. I haven't seen Hammerin' Hero or Prinny: Can I Really Be The Hero? at any other place besides Gamestop because the titles are too obscure for most businesses in the area to carry in store. So I could have either waited until the game hit other companies sites (which Hammerin' Hero hasn't...) or go to Gamestop and buy it. They do still contribute to the gaming industry, it's just the used games that hurt the industry.

Which is what I was talking about. Should we ban everyone who buys used games, and sells theirs? Since they too are hurting the industry.

I get what you're saying but at the same time I feel like there is a difference. The average person knows when they download a game, that it's illegal. But most people who buy used games don't always realize that it doesn't help the company. Used games sales at least show an intention to purchase the game. I know that when I've went to buy a used game at gamestop, I've ended up getting the new version almost every time because I can't justify the 5 dollars I save.

Unfortunately, your feeling that there is a difference doesn't make the publisher feel any better. Intent to buy a game doesn't fund a developer's next project. Regardless of a person's intent, a person who pirates a game and a person that goes and buys a used copy of a game and a person who rents a game instead of purchasing it are all doing harm to the developer and publisher of that game. The issue isn't legality, it's what's harming the industry.



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