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Avarice28 said:
S.T.A.G.E. said:
Avarice28 said:
S.T.A.G.E. said:
WereKitten said:
S.T.A.G.E. said:

This reminds you of adventure games? It's a psychological thriller movie.

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I saw the video. It looked like a shitty attempt at a CGI movie.

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Its a button command game...no different than DDR.

It's ok, we understood. Nice contribution. There, there...

 

 

 

Now I can see why Kojima wasn't satisfied with MGS4. It's crap like this with too many cinematics, that makes you want to create actual gameplay. He took the criticism of Cliffy B very well.

 

Think about it for a minute, why would a critically acclaimed game maker care about a lower level game maker by the name of "cliffy b".  Hideo is a game maker who is second to none (IMOB) and cliffy has not made a game on the same level as the Metal Gear Solid  franchinse.  If anything cliffy should be watching Hideo as he ( Hideo)makes games that have cult followers from many generations and many different platforms..........the same cannot be said of Clifford Bleszinski.

First of all Kojima and Cliffy B are gaming gods. Just because you prefer one over the other, doesn't change the fact. Kojima and Cliff are two different animals who focus on two totally different aspects of gaming. Cliffy is more on the shooter/ gaming engine side, while Kojima is more on full IP development. Nevertheless, they are both directors. Both of them have cult followings.

 

Well Clifford must be a "God" with a small "g" then, because he is on a much lower level than Hideo.  I have played unreal games like everyone else here, the one thing those games lack are strong characters and good stories (gears of war changed that viewpoint recently, but then the second game did not help out the narrative of the story in any way).  Mr. Bleszinski' games are like professional wrestling, sure it looks good, but it is not as exciting as watching  mixed martial arts.  Hideo is a master writer, director, and all around great games maker, his games are legendary for graphics, story, and pacing.  Clifford's games have mostly been mindless shooting in an arena....a far cry from anything one would consider "memorable".

 

 

 

Unreal games set the standard for futuristic FPS. Without the unreal engine games like Deus Ex, All Tom Clancy games, Xmen Origins: Wolverine and much, much more would suck or would've come out later due to the constraints of creating an engine themselves. The Gears of War franchise is a helm franchise and Cliff's genius keeps it at the top as a director. It is influential and every time they make an engine it just keeps getting used by more and more people. Kojima knows he needs to get to another series and quick after MGS5, even ZOE, because if he sticks with MGS5, it will drive a creative mind like his into the dirt. Creative minds excell when they change it up and I'm glad he sees it that way. Kojima has been so stuck in the MGS world that he hasn't been able to branch out like Cliff has into many other things.