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libellule said:
Reasonable said:
I replayed them both recently. Both still fantastic. Both still probably my favorite console games.

Ico still edges SOTC for story/characters IMHO but SOTC always feels much more epic in scope if not as involving in terms of characters (not a surprise given the way the characters are set up).

Ico is like a great little fairy tale while SOTC feels more like an old myth.

Here's to Trico Project - my only first day, no questions asked title this generation.

 

 because, there is character developpement in Ico ?

...

Yes, more so.  In the end in Ico you have two characters interacting, albiet simply, coupled with a slowly revealed and satisfying nemisis.

In SOTC you have one character, their horse and another character who is essentially lying flat on a slab for the whole game.  It's a subtle tale, but plays more like a mythic quest, and for much of the game there is a great sense of isolation and a focus on a terrible purpose.

In the end in Ico you have two appealing characters playing our a traditional fairy tale type story.

Both are fantastic examples of using visual clues, simply narrative devices and a carefully evoked sense of time and place to convey a coherent narrative.  It's just that Ico by the nature of its story is more linear and traditional.

I know neither game is everyone's cup of tea - but like the best films whether you like them or not their status and artistic achievement is undeniable.

 

 



Try to be reasonable... its easier than you think...