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I wonder if other members understand that critically low can be relative. Critical for one does not necessarily mean critical for another. All things are not equal specifically in the manufacturing methodology of both Sony and Microsoft. What I am getting at is that these figures might be critical for Sony, but probably would not be to Microsoft.

Logically you would think that both companies would have used last years sales figures to determine how many units must be manufactured this year, and as we all know Sony has been down year over year for almost if not all of this year. So if sales continue to slide downward they may be manufacturing far in excess of demand. Not to mention that Sony was probably overdrawn on manufacturing from late last year.

I think critical is entirely dependent on whether the sales cause excessive liquidity to be locked up within merchandise. Anything over two million consoles unsold is a billion dollars that Sony cannot spend. Money that must have the interest paid for. This forced Sony to slash prices in its first year just as much as needing to salvage their console. So what I am saying is this could be critically low dependent on whether Sony is outstripping demand, and for how long they have been doing so.

Nothing says that the term critical cannot both be incendiary and unfortunately correct.