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steven787 said:
Half a million is bad? If games had to sell a million to make a profit, then the whole industry would go under (minus Nintendo, but they would see a decrease as people would lose interest in a non-competitive industry).

Perhaps this is just applying the doom and gloom requirements of anything covering Nintendo. Didn't someone recently post an article about WiiMusic being a failure after selling 2.5 million games as an example of Nintendo being on the brink of collapse?

 



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