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Million said:

I think your missing the point , there isn't a signficant market for FPS's on the Wii , the only FPS's that have ever done well all have huge franchises behind them (With the exception of Red Steel , which I believe has alot of potential on the Wii).

There are 16 FPS games on the Wii, 44 on the PS3 and more than 50 on the 360. Some people might argue that this is due to a lack of proper research/willingness on the developers behalf but on the contrary , it's evident that market on the Wii for FPS games is too small to sustain that many.

 

Before the Wii came along, there was no market at all for motion controlled home consoles.

My point is that markets aren't like an ore vein lying around to be dug up or left in the ground. Markets are created by products. At one point, there was no market for FPS on any console, but games like GoldenEye and Halo came along and they were pretty fun, creating a market for FPS games on consoles. That market attracted more game development, cultivating even more market interest in shooting people on a home console.

So why do you think that this market cultivation only works on the 360 and PS3?



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