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the steve - first 6 months of KZ2 development they didnt have a full team. I'd say about 30 people were working on KZPSP. 30 people on a 1.5 year development time would put a PSP game about 4.5 million a little less though cause 30 people wont need to be present the full 1.5 year and it might be shorter than 1.5 years... so since KZPSP was in development during KZ2's development it would be impossible to have the full 120 men on KZ2. Hence 95 people for 6 months.

with me still?