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^ the team was smaller and for 6months there was Killzone Liberation in development. Also game went gold early and KZ2 got pushed back in favor of R2. Judging by the preview build they released they were pretty much telling the truth and the game was pretty much finished. Towards end of development you dont need a full team of workers anymore so im willing to bet for a good part of the last year the team was lower than 120... also the first 6 months...

so for 1.5 years i'll give you 95 employees with 2.5 years with every employee.