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griffinA said: That's certainly true. Oot is just the type of game where you have to be comfortable with just exploring the game world. That's what miyamoto says is the "zelda experience" that he put into the original. The feeling of just finding a cave in the woods and wanting to explore it. It's almost a type of relaxing experience akin to games like Endless Ocean. |
Miyamoto-san said more like he wanted the player to get lost in the game(I think maybe to promote to explore), but made it in a way not get bored nor annoying...
And like Wii_R2_Hardcore said, trying to view a game while/and not compare it to "anything" else before/as close for us experience gamers is really something hard to do. Believe me, I tried. When I was playing TP I felt a tad dissapointed that it didn't surpass OOT in some ways. Soon that I relized that, I really set the bar too high for the game to beat others/older instead of itself. So now I try not to do that, but it's hard not to.
Hope I didn't baffled anyone for sounding like person talking nonesense.



And proud member of the Mega Mario Movement!







