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amp316 said:

Wii_R2_Hardcore made a statement that made me think that the game just maybe isn't for him. He said that he felt lost and bored with the game. One of the things that stands out about the game is it's non-linearity. It isn't really a I must beat this level in order to get to the next one kind of game. Several times in the game I felt lost, did one of the several side quests, and then figured out what I had to do in this way. OoT is just as much about exploring every nook and cranny of Hyrule as it is about progressing to the next dungeon and beating the next boss.

None of this is meant as a knock on the OP. I'm just explaining that OoT is the type of game that takes a lot of time and requires a lot of patience to fully enjoy.

 

 That's certainly true. Oot is just the type of game where you have to be comfortable with just exploring the game world. That's what miyamoto says is the "zelda experience" that he put into the original. The feeling of just finding a cave in the woods and wanting to explore it. It's almost a type of relaxing experience akin to games like Endless Ocean.



"Pier was a chef, a gifted and respected chef who made millions selling his dishes to the residents of New York City and Boston, he even had a famous jingle playing in those cities that everyone knew by heart. He also had a restaurant in Los Angeles, but not expecting LA to have such a massive population he only used his name on that restaurant and left it to his least capable and cheapest chefs. While his New York restaurant sold kobe beef for $100 and his Boston restaurant sold lobster for $50, his LA restaurant sold cheap hotdogs for $30. Initially these hot dogs sold fairly well because residents of los angeles were starving for good food and hoped that the famous name would denote a high quality, but most were disappointed with what they ate. Seeing the success of his cheap hot dogs in LA, Pier thought "why bother giving Los Angeles quality meats when I can oversell them on cheap hotdogs forever, and since I don't care about the product anyways, why bother advertising them? So Pier continued to only sell cheap hotdogs in LA and was surprised to see that they no longer sold. Pier's conclusion? Residents of Los Angeles don't like food."

"The so-called "hardcore" gamer is a marketing brainwashed, innovation shunting, self-righteous idiot who pays videogame makers far too much money than what is delivered."