Does look nice, esp. the "non-gameplay" section at the start.
One thing strikes me though - the AI for the enemies on the ground. When a dragon turns up, you would THINK that people would tend to run away from it - and employ archers (or some range attacks) to hurt it.
This looks like fields of sword-wielding soldiers, just standing around like cannon fodder (reminds me of cutting grass in Zelda :>).
Just a comment based on a quick impression...
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